Right-click on your desktop and click Display settings.Type in the Horizontal Resolution and Vertical Resolution.Click on Create next to Custom Resolution.If everything is OK your new resolution is created and you can check it and click OKĪs with NVIDIA, you need to create a custom resolution in your AMD Radeon settings.Now set the Horizontal pixels and Vertical lines to your desired resolution.Check the Enable resolutions not exposed by the display.Choose one of the predefined resolutions or create your own custom resolution (see the next steps).When you are in the Control Panel you need to change resolution: You can usually find the NVIDIA Control Panel by right-clicking on your desktop and then it should be in the pop-up menu. If you have an Nvidia video card, you will need to change your resolution in the NVIDIA Control Panel as well. The lower the resolution you choose, the higher the FPS you should expect.
Here we have found some of the most popular choices among professional Fortnite players. It is not as simple as “choosing stretched resolution”, you will have to decide on the exact resolution you want. Which resolutions you should play on is the next question. Whether or not this is true, it does not hurt to try out using stretched resolutions. This might be because of the higher FPS though and is really hard to measure in real situations.
There are more arguments for using stretched and one of them is that a lot of pro players feel that stretched resolutions are more responsive. Streaming in stretched will also stream the stretched resolution to your viewers and thereby giving them a poor viewing experience. This is something to keep in mind if you are thinking about switching to stretched resolution.Īnother disadvantage of using stretched resolution is when you are a streamer.
What this means, is that basically the player models and thus the hitboxes might actually become smaller. In Fortnite, when you make a custom resolution and stretch it, you increase the vertical FOV (Field of View) and squeeze the enhanced picture into the native 16:9 format. While this is true for CS:GO, it is not exactly the same for Fortnite. The second argument is that the player models become wider. This is mostly true since you will usually lower the resolution and therefore your graphics card will have less work to do and thus you gain increased performance. The first argument is that it increases the FPS (frames per seconds). No wonder the game feels a lot better than it did months ago.There are two major reasons that competitive players are playing on stretched resolutions. Pokdepinion: I’m genuinely surprised that many people are working on the game. If you haven’t joined the masses and played Fortnite for yourself yet, you can do so on PlayStation 4, Xbox One, PC, and Mac. After hearing Sweeney’s current description of the studio, that seems to be exactly what happened.įortnite seems to still be getting bigger every single week and will likely continue to do so as Epic continues to push out the game’s release on iOS. This news shouldn’t come as much of a surprise following the surprise announcement earlier this year that Epic Games will be shutting down Paragon in April. This reveal came in light of Fortnite becoming the smash hit that it currently is and most read it as Epic Games shifting around assets to work more on Fortnite.
Epic has been around for 27 years, we definitely have different games we’ll be working on. But that’s certainly not the long-term intent.
Right now we have a huge part of the company working on Fornite and we so many cool things we want to do. We shipped it with 25 people and now we’re responding to the reaction.Įven though Fortnite is the company’s focus right now, Sweeney ensures that they this won’t be the only game that they will continue to develop. We have 700 people at Epic and it’s the majority. Of the people working on Fortnite, Sweeney stated: While the studio only shipped the game with a small number of devs working on it, they’ve since shifted after the game’s rapid rise in popularity. In a conversation with Rolling Stone’s Glixel, Epic’s founder Tim Sweeney said that a majority of the studio’s 700 employees are currently working on Fortnite.